object MiGMissile
{
    frame MIGPA { light ROCKET }

    frame TNT1B { light ROCKET_X1 }
    frame TNT1C { light ROCKET_X2 }
    frame TNT1D { light ROCKET_X3 }
}

object MiGBomb
{
    frame ROCQA { light ROCKET }

    frame TNT1B { light ROCKET_X1 }
    frame TNT1C { light ROCKET_X2 }
    frame TNT1D { light ROCKET_X3 }
}
